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Moxonomy

Skullport Merchant

Creature — Dwarf Citizen2 generic manaBlack mana

Two sacrifice archetypes usually want two different draw engines, and this Dwarf serves both from a single card. The enter trigger hands you a Treasure; the repeatable 1 generic manaBlack mana activation is glad to eat that same Treasure right back for a card, so the merchant fuels itself once before it ever asks anyone else to die. That self-priming quality means it is rarely stranded: with no other creatures to spend, cashing in the Treasure you were given still nets a card and leaves a stubborn 1/4 wall behind. The wider design point sits in the sacrifice clause, which accepts a creature or a Treasure. Aristocrats builds want an outlet that turns dying bodies into cards; ramp-heavy Treasure decks want a way to convert artifacts that have outlived their usefulness into fresh gas. Most repeatable draw-on-sacrifice creatures serve only the first crowd. Counting artifacts as fuel lets a single card bridge both, and the four toughness on a three-mana body keeps it alive through the turns where the engine has not yet paid for itself. Nothing about it wins a race; it grinds, converting a slow drip of tokens and expendable bodies into cards until the game bends to attrition.

Skullport Merchant (clb)
CLB · #149uncommon
Pricing
Normal: $0.14
Foil: $0.30
Oracle Text

Rules text

When this creature enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this token: Add one mana of any color.") 1 generic manaBlack mana, Sacrifice another creature or a Treasure: Draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
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