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Moxonomy

Sidequest: Hunt the Mark // Yiazmat, Ultimate Mark

Enchantment // Legendary Creature — Dragon

The front half offers a single point of removal on entry, then settles into a slow Treasure engine gated behind a specific condition: a creature must have died under an opponent's control that turn for you to bank a Treasure at your end step. That gate is what keeps the transform clock honest. The Treasure count climbs off opposing deaths rather than ramp or self-sacrifice, so the flip is paced by whether your board is actually killing things. The end-step check reads state (Saga-style, not lore counters), which means any source of opposing death feeds it, not just this enchantment's own destroy effect. Assemble three Treasures and it flips into a Dragon whose survival button repurposes those same tokens: for 1 generic manaBlack mana and a sacrificed creature or artifact, Yiazmat gains indestructibility until end of turn and taps.

The tap is a real cost, not incidental. Firing the ability to weather a board wipe or a bad block leaves Yiazmat tapped, so protecting it costs you the swing or the block that turn; durability trades against tempo. The two halves also want the same texture of deck. The removal-into-Treasure loop presumes a grinding attrition game where creatures trade constantly; the sacrifice cost presumes a supply of artifacts and expendable bodies, which is precisely what that grind leaves lying around. It is a payoff tuned to a board state you were already building toward, the enchantment earning the fuel the Dragon spends.

Sidequest: Hunt the Mark // Yiazmat, Ultimate Mark (fin)
FIN · #119uncommon
Pricing
Normal: $0.17
Foil: $0.28
Oracle Text

Rules text

When this enchantment enters, destroy up to one target creature. At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment. // 1 generic manaBlack mana, Sacrifice another creature or artifact: Yiazmat gains indestructible until end of turn. Tap it.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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