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Moxonomy

Setessan Champion

Creature — Human Warrior2 generic manaGreen mana

Green does not draw cards; it accelerates, it fights, it grows. So the design problem of a green card advantage engine is finding a fuel source green already touches, and enchantment-matters decks supply it. Every enchantment that resolves here builds the body and refills the hand simultaneously: a +1/+1 counter that turns a durable 1/3 into an actual clock, and a fresh card that replaces the one you spent developing the board. The constellation trigger is what makes the ceiling scary, because enchantment decks run cheap enablers (auras, sagas, one-drop enchantments) that stack multiple triggers per turn, and each one compounds both counts. The catch is the body it sits on: 1/3 is fragile enough that a single removal spell erases the whole engine before it turns over, so the card asks its pilot to protect it or to have already banked the cards. That fragility is the price for stapling repeatable card draw onto a green three-drop, an effect the color is not supposed to have cheaply. Among the constellation payoffs, this is the one built to reward flooding the board with cheap enchantments rather than casting one expensive one, and the one that pays in the resource green historically lacks most.

Setessan Champion (pthb)
PTHB · #198prare
Pricing
Normal: $4.33
Foil: $12.60
Oracle Text

Rules text

Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

5 sets
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