Securitron Squadron
Two multiplier mechanics point at the same target here, and the interaction is why the card exists. Squad already turns a single cast into a platoon: pay the additional cost enough times and one spell resolves into a row of 2/2s. The second ability then feeds on that platoon, because every squad copy is a creature token entering the battlefield, and the subtlety is simultaneity. All the copies enter at once, so each is already present when the others arrive, and every counter-granting ability fires for every token that entered. Pay two extra Squad costs and two token copies join the original. Each token draws a counter from the original, one from itself, and one from its fellow token: three counters apiece, so both tokens end up as 5/5s. The original stays a plain 2/2, not because it missed the entries (it is on the battlefield and sees them), but because the ability places the counter on the token that entered, never on the creature that owns the ability. The counters land in bulk, uniformly, and only on the token side; width and height cash out together, with the height compounding among the tokens rather than trailing them. Vigilance keeps the board defended while the swarm swings, which is the point when the plan is to flood rather than trade evenly. What separates it from the usual token payoff is that the maker and the multiplier ride the same small body: most decks reach this kind of self-referential scaling only by wiring a counter-machine to a separate token engine. Here both halves live on a single two-drop.



