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Moxonomy

Satyr Wayfinder

Creature — Satyr1 generic manaGreen mana

The 1/1 body is a decoy; the real function is a four-card dig that dumps most of what it turns up straight into the graveyard. The land-into-hand clause is the conditional sweetener: you get it only if one of the top four is a land, and if none is, all four hit the yard instead. That is the trade the card is built around. It never promises a land, but it never wastes the trip either, because whatever it does not put in your hand becomes graveyard fuel. The cost of admission is that you do not choose what gets binned, only the land you keep, so the mill is genuinely random rather than a tutor in disguise: you are paying with information, not selection. That randomness is what stops a two-mana body from being a clean, controllable four-card sculpt. It also converts a creature's frailty into an asset, since the 1/1 chump-blocks once, dies, and feeds the same graveyard engines it was assembled to stock. Where a card like Grapple with the Past hands you a controlled choice from a smaller pool, this one offers volume plus a body, and in any deck that treats its own graveyard as a resource, volume tends to be the better currency.

Satyr Wayfinder (otc)
OTC · #204common
Pricing
Normal: $0.26
Foil:
Oracle Text

Rules text

When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

12 sets
Show all 12 other printings
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