Sanguine Evangelist
Battle cry has always been a strange keyword to build around: the payoff scales with board width, but the creatures carrying it tend to be fragile, and losing the anthem-piece to a chump block undoes the whole attack. This design answers that fragility with a token economy that survives the exchange. The 2/1 body is soft, but it hands you a flying Bat on the way in and a second one on the way out, so the opponent never gets to trade it away for free: killing it just spawns another flyer. That structure is the real work here. The token on death keeps the card generating a body across the sacrifice-and-recur loops that go-wide white decks are built to exploit, and the token on entry gives you an immediate flyer to block with or an extra attacker to feed the battle cry pump. The result is a battle cry creature that is comfortable dying, which is close to a contradiction in terms for a keyword built on keeping bodies in front. Vampire-Cleric typing puts it in reach of the aristocrat-adjacent value engines that turn each of those Bats into incremental drain rather than raw damage, so the card reads as an anthem in aggressive shells and as fodder-plus-flyers in grindier ones. It is a small creature doing two jobs at once, and the death trigger is what lets it do the second without abandoning the first.



