Sanctifier en-Vec
Protection from two colors is the old pattern; the graveyard clause is what turns this from a defensive body into a lock. Most protection creatures ask an opponent to route around one keyword. This one goes further: it strips black and red decks of their colored bin, exiling those cards on entry and then replacing every future graveyard event for those two colors with exile for as long as it stands. That single continuous effect dismantles a whole class of engines at once: no delve fuel, no flashback, no Snapcaster Mage targets, no aristocrat recursion, no escape counting toward its cost. Note the seam: the replacement touches only black or red cards, so a white or green creature dies into a graveyard normally while its red-and-black neighbors get vaporized. Against reanimation and value strategies in those colors, this is not incremental hate but a shutdown that keeps enforcing itself. The protection is almost secondary, though it does the mundane work of keeping the 2/2 alive against the very burn and targeted removal those colors lean on. The elegance is that the two halves reinforce each other: the keyword ensures the creature survives to keep the exile replacement online, and the replacement guarantees the opponent cannot rebuild from a bin already emptied. It is a hatebear built as a floor, not a speed bump.




