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Moxonomy

Rowan, Scholar of Sparks // Will, Scholar of Frost

Legendary Planeswalker — Rowan // Legendary Planeswalker — Will

The two halves make an argument about what a spellslinger planeswalker should be, and they refuse to agree. Rowan is the aggressive answer: a broad instant-and-sorcery discount on the static, a plus that rewards a heavy-draw turn by tripling its reach to each opponent, and a four-loyalty ultimate that hands out a self-perpetuating copy engine keyed to the exact spells the discount is meant to fuel. Will is the patient one: the same discount stapled to a defensive plus that shrinks a threat to 0/2, a minus that refills your hand, and a seven-loyalty finish that exiles permanents at the price of handing each controller a 4/4 Elemental for every permanent it took. What pulls the pilot in two directions is that the faces share nothing but that cost reduction, so casting the card is really a choice between the aggressive twin and the control finisher. That shared discount is the connective tissue: whichever scholar you resolve, the deck built to abuse cheap instants and sorceries stays coherent. Rowan wants those spells to close the game before the opponent stabilizes; Will wants them to keep you alive long enough to bury the table in card advantage. The split-planeswalker frame lets one entry into a spellslinger shell carry both plans, and picking which twin to cast is a read on whether the game has tipped toward tempo or toward attrition.

Rowan, Scholar of Sparks // Will, Scholar of Frost (stx)
STX · #278mythic
Pricing
Normal: $2.33
Foil: $5.73
Oracle Text

Rules text

Instant and sorcery spells you cast cost 1 generic mana less to cast. +1: Rowan deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead. −4: You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay 2 generic mana. If you do, copy that spell. You may choose new targets for the copy." // Instant and sorcery spells you cast cost 1 generic mana less to cast. +1: Up to one target creature has base power and toughness 0/2 until your next turn. −3: Draw two cards. −7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

2 sets
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