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Moxonomy

Rimeshield Frost Giant

Creature — Giant Warrior3 generic manaBlue manaBlue mana

Ward reframes the old blue tempo problem. A 4/5 blocker for five was never going to survive on stats alone; the ability charges a toll on removal instead. Point a spot answer at this and you are paying its cost plus three, which turns a clean one-for-one into an awkward decision about whether the trade is still worth the mana. That is a defensive body wearing an offensive rider: it protects itself the way a hexproof creature does, but without the play-pattern problem of being unkillable, because the opponent always retains the option to just pay. The distinction matters. Ward sits between shroud-style untargetability (feels bad, warps games) and no protection at all (dies to any two-mana spell); it prices the answer rather than forbidding it. On the ground, that toll bites hardest when the opponent is mana-constrained, precisely the midgame window where a five-drop lands and a bounce or kill spell is the natural response. The body itself is unremarkable: a wall that occasionally attacks. What earns the slot is the tax, a reminder that a creature's real toughness is often measured in how expensive it is to answer rather than how many points sit in the corner.

Rimeshield Frost Giant (afr)
AFR · #310common
Pricing
Normal: $0.11
Foil: $0.20
Oracle Text

Rules text

Ward 3 generic mana (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 generic mana.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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