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Moxonomy

Righteous Fury

Sorcery4 generic manaWhite manaWhite mana

Aggression has a cost, and this wrath makes the attacker pay it. Rather than the symmetric "destroy all creatures" reset, it punishes a specific act: turning a team sideways. Destroying only tapped creatures is the whole design idea, reframing the sweeper as a defensive counterpunch. You hold onto it while an opponent commits to a swing, then cash in once their board is tapped out, while your own untapped creatures survive. The lifegain rider compounds the lesson: the more aggressive the opponent has been, the more creatures are tapped, the bigger the swing back in life total. It rewards patience and reading how a board commits to attacking rather than reaching for a board wipe whenever things get crowded.

The friction is built into the timing window: at sorcery speed, you cannot ambush an attack mid-combat, so the card asks you to survive a turn and sweep on your own, which limits how cleanly it answers a developed board. Conceived for a product whose mission was to teach the game in plain language, it nonetheless states a real strategic principle, and it sits in a lineage of conditional sweepers that care about creature state rather than creature count: the same impulse behind later effects keying off tapped, attacking, or untapped permanents. The wrath that only hits tapped creatures is the cleanest expression of that idea.

Righteous Fury (s99)
S99 · #23rare
Pricing
Normal: $11.08
Foil:
Oracle Text

Rules text

Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

3 sets
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