Resplendent Marshal
Most tribal payoffs read the board you already have; this one reaches back into the graveyard and reads a dead creature's type as a distribution key, then scatters a +1/+1 counter across every other creature you control that shares it. The scaling is honest and total: a wider, more coherent typed board converts a single exiled card into a lot of permanent stats at once, so the payoff climbs with both how deep your yard is and how many matching bodies are on the table. What gives the design its teeth is that it fires on entry and again on death. That second trigger reframes how removal and sacrifice outlets interact with it: killing it or feeding it to an outlet hands you a second pump rather than a clean answer, so the exchange favors you. The cost that keeps this from being free is the graveyard tax. Each trigger exiles a creature card for good, which means the fuel is finite and the card sits in tension with recursion strategies that want those same cards back. You are spending a past resource to grow the present board, and once the yard is empty the triggers do nothing. The 3/3 flying body keeps it a real clock in the meantime, but the strategic identity is the conversion: turning graveyard depth into board width, twice, before the fuel runs dry.




