Skip to content
Moxonomy

Resounding Scream

Sorcery2 generic manaBlack mana

Pay three mana and you get an honest, unglamorous random discard: a single card stripped at random, the kind of disruption that arrives later than a targeted hand-attack spell but cannot be dodged by holding the right card back. The cycling cost of 5 generic manaBlue manaBlack manaRed mana, though, is not the usual escape hatch that turns a dead card into a fresh draw; it is a steep, three-color tax that buys a draw plus a two-card random discard on top. That gated upside is the design conceit of the cycle this belongs to: a plain mode anyone can cast, welded to a premium mode that demands the full Grixis spread of blue, black, and red at once. The cycling clause is there to reward a deck already paying that mana cost, converting what looks like a fail-case dump into a deliberate payoff. Random discard is the part of the bargain that earns its keep: it sidesteps the hand-protection a targeted spell has to fight through, and at two cards it can gut an opponent's grip on a turn they would much rather spend elsewhere. The card is two spells stapled together by a cost so demanding that which one you actually fire says more about your manabase than your matchup.

Resounding Scream (ala)
ALA · #83common
Pricing
Normal: $0.05
Foil: $0.10
Oracle Text

Rules text

Target player discards a card at random. Cycling 5 generic manaBlue manaBlack manaRed mana (5 generic manaBlue manaBlack manaRed mana, Discard this card: Draw a card.) When you cycle this card, target player discards two cards at random.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Quick navigation
move selectesc close