Razortooth Rats
A plain beater wearing one keyword, and that keyword is the whole pitch. Fear answers a question black faced early: how does a small creature reliably connect when the most common blockers are not artifacts and not its own color? The math is plain. Two power that gets through unless the defender happens to have artifact creatures or black creatures to throw in front of it, which often they do not. That conditional evasion is the entire design: cheap, repeatable damage from a body that survives just long enough to do its one job. The 2/1 is fragile and dies to nearly anything, but Fear means it rarely needs to risk combat at all. It walks past a cluttered board as easily as an empty one, so long as nothing on the other side is black or an artifact. That makes it a dependable carrier for whatever aura the deck wants to ride into combat, the kind of suit-it-up plan black has always liked. Fear has since been functionally folded into intimidate and then largely supplanted by menace, an evasion keyword that scales its threat against more decks rather than fewer. That progression leaves this as a clean fossil of the era when black's evasion was tuned to dodge exactly the colors it expected to fight. Nothing is hidden here, and that is the point: a common-rarity aggressive three-drop built to deliver a steady two and never ask the pilot to think about how.





