Ravenous Rotbelly
Edicts have always asked opponents to make the choice, and the choice is usually the point: they keep their best creature and feed you a token. This one flips that arithmetic by paying the fodder itself. Every Zombie you crack on the way in is another creature each opponent has to give up, so the edict scales with your own board rather than resolving as a single sad sacrifice. The design tension is that you are trading your creatures for theirs, which sounds like a wash until you consider what black Zombies tend to be: recursive, disposable, and worth more dead than alive. A Gravecrawler you sacrifice comes back; the creature it took with it does not. That asymmetry is where the value lives, and it explains why the effect is walled off behind an enter trigger rather than a repeatable outlet. You get one big edict per enter, sized by how much you were willing to strip from your own side, and the 4/5 body sticks around afterward as a reminder that the deal was never symmetric. It is a payoff for a graveyard-and-tokens engine that already wants to be sacrificing Zombies for other reasons, folding a board-wipe-in-miniature into a plan that was going to churn through creatures regardless.


