Skip to content
Moxonomy

Radiant Destiny

Enchantment2 generic manaWhite mana

The tribal anthem with a built-in reward for going wide. Anthems that pump a chosen creature type are a deep lineage, from Crusade through to the various lord-effects that came after, and most of them stop at the static +1/+1. The vigilance rider is what separates this one: it is not free, it is gated behind controlling ten permanents, which is exactly the board state a tribal aggro deck is trying to reach anyway. The design logic is tidy. A deck flooding the table with creatures of one type is naturally pushing toward ten permanents, so the city's blessing arrives right as the anthem starts mattering most, and vigilance lets a wide board attack without surrendering the ground it just took. Until then the card behaves like a plain anthem, and the threshold rewards the same play pattern that makes the anthem worth running in the first place. The choose-a-type clause keeps it honest across decks: it is only ever as good as the count of creatures sharing your named type, which ties its ceiling directly to how committed the deck is to a single tribe.

Radiant Destiny (prix)
PRIX · #18prare
Pricing
Normal: $1.18
Foil: $7.00
Oracle Text

Rules text

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
Quick navigation
move selectesc close