Psychomancer
Blood Artist for artifacts, with a redirection that reshapes what the payoff even watches. Where Blood Artist reads every creature death across the board, this narrows the trigger to a single controller's nontoken artifacts and widens the exit condition: it fires not only on death but on exile-from-battlefield, so an artifact you sacrifice, blink, or answer with your own removal still pays out its drain. That exile clause is where the design earns its keep. Most aristocrat payoffs get blanked by exile-based removal aimed at your board; here, an opponent exiling your artifact does not deny you the point, and your own exile-recursion loops become drain engines rather than tempo-neutral resets. The flying body counts as a death-and-exile trigger for itself, so it seeds its own engine the moment it dies or gets exiled. What the card asks for is an artifact base dense enough that the constant churn of things entering and leaving the battlefield becomes incremental reach: each blink, each sacrifice, each trade shifts a point of life, and every removal spell that sends your artifacts to a graveyard or exile feeds it. It is not a standalone finisher; it is the meter that turns an artifact-attrition shell into a life-total clock.

