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Moxonomy

Poxwalkers

Creature — Zombie2 generic manaBlack mana

The recursion clause is the whole design conceit: this Zombie crawls back not when a creature dies or a sacrifice fires, but specifically whenever you cast a spell from anywhere other than your hand. That trigger is unusually narrow and unusually rewarding at once. Cascade, flashback, foretell, adventure, escape, impulse-draw payoffs, casts from exile or the command zone: any of these returns the Poxwalkers to the battlefield tapped, turning them into a body that reassembles itself in step with a spellslinging engine rather than a sacrifice loop. The deathtouch keeps the 3/1 relevant as a repeatable trade even when it returns tapped and cannot block: a recurring attacker no blocker wants to eat. Because the body is fragile and the return conditional, the card sits inert in a deck that plays fair from hand and grows nearly impossible to keep dead in a deck that never does. It is a payoff dressed as a beater, asking you to build a shell where "cast from somewhere else" is routine rather than accidental. Like any graveyard engine it lives and dies by its yard, so an exile effect answers it cleanly; its resilience is against removal that merely kills, not against hate that strips the graveyard as a resource.

Poxwalkers (40k)
40K · #49rare
Pricing
Normal: $10.37
Foil:
Oracle Text

Rules text

Deathtouch Curse of the Walking Pox — Whenever you cast a spell from anywhere other than your hand, return this card from your graveyard to the battlefield tapped.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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