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Moxonomy

Phyrexian Driver

Creature — Phyrexian Zombie Mercenary2 generic manaBlack mana

The Mercenary tribe was Nemesis's answer to its own Rebels: a black-aligned mirror to the white tutor-chain creatures that defined the set, built on the same fetch-by-mana-value skeleton but tuned for sacrifice and aggression rather than incremental advantage. Most of the payoff lived in the chain itself; the bodies were filler. This is the rare one that asks the tribe to commit to combat. The pump fires on entry, which makes it a reward for already having a board: land it alongside three or four Mercenaries already deployed and the whole team swings a size larger for a turn. The wrinkle is timing. Because the Mercenary tutors can put a creature onto the battlefield as an activated ability, this can arrive at instant speed without itself having flash, dropping in during combat to deliver its enter-the-battlefield buff exactly when the extra point of toughness lets your attackers survive blocks they would otherwise lose. As a 1/1 it also feeds its own engine, sitting low enough on the curve that the same tutors can fetch it, which made it a sensible thing to leave near the bottom of a chain you intended to assemble anyway. The tribe never amounted to much outside its home set, and this is a clear example of why: the support was real but narrow, all of it pointing inward at a deck that had to be built almost entirely from one block's worth of cards.

Phyrexian Driver (nem)
NEM · #64common
Pricing
Normal: $0.10
Foil: $0.67
Oracle Text

Rules text

When this creature enters, other Mercenary creatures get +1/+1 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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