Peregrin Took
A token doubler that refuses to double: rather than copying whatever hits the battlefield, this one skims a single Food off the top of any token event you control. The distinction changes what the effect is for. A true doubler wants you making relevant tokens already; this one manufactures Food regardless of what you were creating, turning every incidental token trigger (a Treasure here, a 1/1 there) into fuel for the sacrifice engine stapled onto the body. Sacrifice three Foods to draw a card, and the two halves close a loop: token events feed the Foods, the Foods feed cards. Because the extra Food arrives on any token creation and not just intentional ones, the payoff scales with how often you make tokens rather than how good those tokens are. Green's card-draw-through-sacrifice engines usually ask you to spend creatures or lands you already have; this one asks only that something in your deck keeps producing tokens, then taxes each of those events for a Food that becomes life or cards at your discretion. It is a value tap, not a perpetual motion machine: the loop pays out only as fast as your other cards keep the tokens coming. The 2/3 body exists mostly to give that engine a place to stand, and the frequency of your token sources, not their quality, decides whether the tap runs.



