Peer Past the Veil
The whole card runs on a bet you have already made by the time you cast it: that your graveyard is a richer resource than your hand. Discarding what you hold is not a drawback tacked on for balance; it is the payment, and the yield scales off card-type diversity in the yard rather than raw count. A single creature, an instant, and a land already turn this into a three-card refill; a self-mill or reanimator shell that has been dumping artifacts, enchantments, and planeswalkers into the bin can push the draw higher than four mana has any right to buy. That inversion is the design idea. Most red-green refuel historically ties itself to attacking or to impulse-drawing off the top, forwarding momentum but never crediting the cards you have discarded, milled, or sacrificed. This one reads the graveyard as a scoreboard, so the payoff climbs precisely as your deck spends resources where aggressive Gruul decks usually spend them. The instant speed does real work: hold it through your opponent's turn, let creatures die and spells resolve into your yard, then cast it on the crackback with X counting the debris of the turn you just survived. It is a refill engine that rewards patience over the top-end draw more common in these colors, built for a deck that treats its graveyard as inventory rather than a dumping ground.



