Path to Exile
Here is the bargain that defined a generation of one-mana white removal: exile any creature, no questions asked, but hand its controller a basic land. That clause does all the balancing work. Swords to Plowshares pays in life, a resource the opponent rarely misses; this pays in tempo and mana, exactly what an aggressive deck wants, and gifts it to the player you are trying to keep off their feet. The downside is real and asymmetric: against an aggressor you are accelerating, against a control deck the extra land is nearly free, and because the land arrives tapped, the worst-case turn softens but never vanishes. What makes the card so durable is its answer profile. Exile is the cleanest verb in the removal lexicon: it sidesteps indestructible, ignores regeneration, leaves nothing for death triggers or graveyard recursion to feed on, and does it all at instant speed for a single white mana. The targeting is its one honest seam: protection from white and ward both blunt it, because this is a spell that has to point at something. Within that constraint, though, it offers a finality almost nothing else at the rate can match. The land-giving rider is the price the format pays for that certainty, and the running calculus of when the ramp hurts you more than the creature does is the decision this card has forced on every white deck willing to run it. It trades long-term card advantage for immediate, color-agnostic resolution.

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Rules text
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