Damnation
Wrath of God in black ink, and the entire point of the experiment that produced it. For years the color pie held that the clean four-mana board sweeper belonged to white alone; black got drains, edicts, and creatures that died only after asking nicely. This card simply ported the template across the color barrier: identical mana value, identical no-regeneration clause, identical efficiency, to prove the wheel turned both ways. The regeneration rider matters more than it reads, because it strips away the cheap insurance policy that let regenerators stand back up after an ordinary sweep. They die here, no exceptions, regeneration shield or not. What makes the printing land is the asymmetry it inverts. Black is the color most willing to spend its own life and cards to develop a fast board, then watch that board outpace the opponent's; handing it a reset button means a deck can dump everything, trade the whole battlefield, and rebuild from a fuller graveyard and a deeper hand. The white version is a midrange peace treaty. This one is a controlling black deck's permission to fall behind on purpose. It has stayed a reference point precisely because it proved the four-mana symmetrical sweeper was never a white mechanic so much as a cost-and-text shape that any color dark enough to kill everything could be trusted to hold.

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