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Moxonomy

Path of the Animist

Sorcery3 generic manaGreen mana

Ramp bolted onto a group vote is a strange marriage, and the seam shows. The land search is boilerplate green fixing: two basics onto the battlefield tapped, then shuffle. What follows is the odd part. The Will of the Planeswalkers vote hands every player a say in whether the table gets a planeswalk or chaos ensues, which means the payoff clause is not something the caster decides alone. Design that ties an effect to a table vote is deliberately volatile: you are not casting for the outcome so much as proposing it and letting the group ratify or reject it. And the tie-goes-to-chaos rule stacks the deck toward chaos actually firing, because a divided table produces the same result as a chaos majority. That makes this less a ramp spell that happens to carry an upside and more a ramp spell whose second half only pays off in the specific environment where a planar deck is already on the table. Strip that context away and the vote resolves into nothing you can use; the spell collapses back into overpriced fixing. Two halves pull against each other here: work green does every day, welded to a payoff that only fires when a very particular way of playing is already set up. That friction between the mundane and the conditional is what defines the card.

Path of the Animist (moc)
MOC · #125rare
Pricing
Normal: $0.37
Foil:
Oracle Text

Rules text

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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