Overlord of the Mistmoors
The impending mode is a discount, not an installment plan: you pay the whole reduced cost upfront and then wait out four end steps while the permanent sits inert, a defenseless enchantment that isn't a creature until the last time counter comes off. That waiting period would sink most cards, but this one has already collected on the wager the moment it lands. The token clause triggers on entry, so casting it for its impending cost puts two 2/1 flying Insects into play immediately, four turns before the 6/6 body wakes up and can attack or block. That front-loads the reward and turns the impending window from a liability into an accepted cost: four power of evasive pressure working while the main threat matures. When the counters finally run out, the same clause fires on every attack, so each swing rebuilds the token supply. The choice the card poses is genuine. Pay full price for a body that arrives ready to make flyers on the first attack, or take the discount and accept a permanent that cannot fight for four turns but has already paid you twice over. The one caveat worth stating plainly: the payoff is an enters-the-battlefield trigger, so a counterspell that catches the enchantment on the stack denies you the tokens entirely. Resolve it, though, and no removal spell can claw back what has already hit the board.





