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Moxonomy

Orzhov Basilica

Land

Tap for white and black on demand, replay a land drop, fix your colors perfectly: the catch is that you do it on a delay. The land enters tapped and immediately hands one of your lands back, so the turn it shows up you are flat on land count with a source that cannot pay for anything yet. The ledger only swings in your favor once you replay the bounced land, and that replay is the whole point. A hand thin on lands gets its next drop guaranteed; a screwed draw stays functional because the bounce keeps feeding you something to play. You pay for that smoothing in time, and you pay double if the returned land also enters tapped, since it taps out a second time on its way back. The returned land is not dead value either: it is a fresh trigger for anything that wants a land replayed from hand, a fetchland you would rather hold than crack, or a landfall engine squeezing a second enters-the-battlefield event out of one card. The white-black pairing is the natural home for this kind of land because attrition and grind decks are the ones least bothered by an early stumble; they are not racing, and a reliable dual source on turn five is worth a slow turn one. This is fixing that charges you in the one resource a deck built to go long can afford to spend.

Orzhov Basilica (c20)
C20 · #297common
Pricing
Normal: $0.28
Foil:
Oracle Text

Rules text

This land enters tapped. When this land enters, return a land you control to its owner's hand. Tap: Add White manaBlack mana.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

25 sets
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