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Moxonomy

Orc Sureshot

Creature — Orc Archer3 generic manaBlack mana

The trigger isn't on this creature entering: it's on every creature that follows. That single distinction is the whole engine. A 4/2 for four mana is a fragile, forgettable body, but turn it into a payoff for going wide and it becomes a recurring removal valve. Each token that hits the battlefield clips a point off something an opponent controls, which means a board built on cheap creatures (Spirit tokens, Saproling makers, a single mass producer) converts an aggressive curve into a slow-motion sweep aimed exactly where you point it. The -1/-1 is until end of turn, so it doesn't permanently shrink anything on its own, but it stacks within a turn: three creatures entering on the same turn is a -3/-3 you can pile onto one blocker or spread across three. That timing window matters most against decks that rely on a single key body, because you can erase it for a combat step without spending a card. The design lives in the gap between its body and its ceiling: drawn in a vacuum it's a bad rate, but in a deck whose plan is already to flood the board, it taxes the opponent for every creature you were going to play anyway. It rewards the swarm, not the individual.

Orc Sureshot (plst)
PLST · #FRF-78uncommon
Pricing
Normal: $0.17
Foil:
Oracle Text

Rules text

Whenever another creature you control enters, target creature an opponent controls gets -1/-1 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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