Nils, Discipline Enforcer
A pillow-fort card whose deterrent is built out of an offensive resource. At the beginning of your end step, you may grow one creature each player controls (yourself included) by a counter, an endowment that is symmetrical and even a little friendly. The turn comes in the second clause: those same counters become an escalating tax, so a creature loaded up to defend a board or race a rival must pay X to point itself in your direction, X being the number of counters it carries. The elegance is that this profits from board growth in general. The fatter the creatures on the table, the steeper the price of aiming them here, and a fully developed midgame becomes a wall of threats that would rather turn elsewhere. That is the wrinkle separating it from a flat fog effect: you are not stopping attacks, you are making yourself the least economical target while quietly encouraging the table to inflate the very creatures that now cost too much to redirect. The 2/2 body is beside the point; the value is in reshaping every combat math problem so the answer, turn after turn, resolves to some other player.



