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Moxonomy

Nemesis Phoenix

Creature — Phoenix3 generic manaRed manaRed mana

Every recursive Phoenix pays for its return with something you can pay again: mana, a discard, a shot of life. This one demands a battlefield state instead. The reanimation ability costs only two and a red, cheap enough to loop for the rest of a game, but it fires only while you are attacking two or more opponents at once. That single clause reroutes the whole design away from the one-versus-one axis every earlier Phoenix was built for. In a duel the ability is dead text; the 4/2 flyer just dies and stays dead. Across a multiplayer table it becomes an engine that rewards the exact aggression the format's politics discourage, spreading damage wide rather than focusing a single threat, and the bird comes back already tapped and swinging with no summoning-sickness tax on the recursion. The restriction is deliberate: a resilient evasive body that never has to be recast, priced against the reality that hitting several players at once makes you the table's problem. It is a Phoenix that only rises for someone willing to draw fire from everyone at once, which is a narrower and more honest ask than the two-and-a-red rate alone lets on.

Nemesis Phoenix (clb)
CLB · #189uncommon
Pricing
Normal: $0.18
Foil: $0.14
Oracle Text

Rules text

Flying 2 generic manaRed mana: Return this card from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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