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Moxonomy

Mugging

SorceryRed mana

Two damage for a single red has always been a fair price; the rider here is what changes the math. By stripping the target of its ability to block, this turns a removal spell into an attack-step enabler: point it at the only blocker your opponent has and the rest of your board walks in untouched, whether or not the two damage finishes the job. That dual mode is the design tension at the heart of it. Against an X/2 or smaller it reads as clean removal; against something bigger it becomes a Falter that happens to deal damage on the way through, opening a lane for the alpha strike an aggressive deck is already trying to land. The catch is the sorcery speed: cast in your main phase, before combat declarations, so it cannot ambush an attacker or save a creature mid-combat. You commit to the plan, then attack. That places it firmly in the lineage of one-mana red effects built to turn a stalled board into lethal, doing in a single card what burn plus a separate Falter effect would take two to accomplish.

Mugging (gtc)
GTC · #102common
Pricing
Normal: $0.07
Foil: $0.40
Oracle Text

Rules text

Mugging deals 2 damage to target creature. That creature can't block this turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
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