Moonlit Meditation
Token doublers have always cared about quantity: Doubling Season, Parallel Lives, and the like take whatever you were going to make and give you twice as many of the same thing. This flips the axis to identity. It leaves the count alone and rewrites what the tokens are, converting your first batch each turn into copies of whatever it enchants. Attach it to a creature and every Treasure, Clue, or Servo you would have made becomes another copy of that creature instead; hang it on an artifact and your Saproling swarm turns into a stack of that artifact. The aura frame is what keeps it from spiraling: it must attach to something, and that something can be removed in response, so the payoff is only as durable as the permanent underneath it. The once-per-turn clause matters too, catching the first token event rather than every trigger, which rewards sequencing your biggest token-maker into the window rather than dribbling small ones out first. Its genuinely novel wrinkle is that it needs no dedicated token engine at all: any incidental token generator becomes a copy machine, and the value scales with the enchanted permanent's ceiling rather than with the number of doublers you can stack. It asks a different question than its predecessors, not "how many tokens can I make" but "what is the single most valuable thing to make many of."



