Mirkwood Bats
Aristocrats decks usually track death, not birth. Blood Artist, Zulaport Cutthroat, and the whole drain-on-death lineage read the sacrifice half of the loop and ignore the rest. This bat closes the other end: it fires on token creation as well as token sacrifice, so a single sacrifice of a created token is worth two life off each opponent, not one. That doubling is the design idea, and it reshapes what a "good" token engine looks like while this holds the battlefield. Effects that spit out multiple tokens at once (a mass populate, a swarm of Saprolings, a wave of Servos) each become drain triggers before you have sacrificed anything, and then again on the way out. The flying body earns its keep in a subtle way: it keeps the trigger source above most ground blockers while the death spiral does the work below. The ceiling is not a single game-ending swing but a per-token tax that compounds every time your board churns, the incremental pressure a grindy sacrifice deck reaches for when it cannot punch through defensively. Where the classic drain enablers turn a graveyard into a life-loss engine, this one turns the token count itself into the resource, taxing both the entrance and the exit.


