Many Partings
Green's basic-land tutors have always run on a hidden ledger: the fixing is free at the cost of a card, so the effect wants a rider that turns tempo loss into board presence. Rampant Growth puts the land onto the battlefield; Sylvan Ranger stapled the search to a body; Nissa's Pilgrimage doubled the count. This one takes a different tack, splitting its payoff between hand and battlefield: the basic goes to hand rather than into play, and the compensation is a Food token, three life on a stick that also happens to be an artifact for anything that counts them. That combination is the point. A one-mana sorcery that fetches exactly one land is a slow, replacement-level filter on its own; the Food is what pays for the tempo, giving the spell a foothold in artifact-matters and sacrifice shells where a searched land alone would be dead weight. Nothing here bends a format, and the fetch-to-hand clause keeps it honest against the decks that would abuse land-into-play acceleration. What it represents is a small, deliberate widening of the humble ramp-tutor into a card that talks to two axes at once: color-fixing for the deck that needs a specific basic, and disposable artifact fodder for the deck that needed a body to sacrifice more than it needed the land.



