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Moxonomy

Magma Spray

InstantRed mana

Two damage for a single red mana is an ordinary rate; plenty of burn does as much or more for the same cost. The exile rider is what separates this from the rest of the one-mana red removal pile. Against a creature that crawls back from the graveyard, leaves a token on death, or triggers something when it dies, a normal kill spell only postpones the problem; here the corpse never gets the chance to matter. The conditional is the discipline: it exiles only a creature that would die this turn, so it is not a catch-all graveyard-hate spell, just a removal effect that refuses to leave a body behind. That narrow framing keeps it pointed squarely at the recursion engines and undying-style threats it was built to police, while the two-damage ceiling keeps it small enough that it never doubles as a finisher. Red rarely gets to exile anything, and when it does the privilege usually comes attached to a heavier card; getting it stapled to a one-mana instant is the trade that defines this slot. It belongs to a particular strain of cheap red removal that cares about more than the toughness number on the target: the answer you reach for when killing a creature once is not enough.

Magma Spray (f14)
F14 · #7rare
Pricing
Normal:
Foil: $0.28
Oracle Text

Rules text

Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

7 sets
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