Loki, the Deceiver
A God whose signature trick is wearing someone else's face for a single combat, and the design honors that fantasy right down to the timing seams. The 4/4 body is almost beside the point; what matters is the "another target Villain" clause, which forbids self-cloning and forces a board of distinct villains worth briefly counterfeiting. This is not a snowballing populate engine. The copy arrives tapped and attacking, so it slots straight into the combat step, but that same shortcut means it skips the declare-attackers window entirely: any "whenever this creature attacks" trigger on the original will not fire off the Illusion. Enter-the-battlefield abilities still work, since the token really does enter, so the target list splits cleanly into two kinds of value. Copy something for the swing (a second evasive threat, a second combat-damage payoff) or copy something purely for the flash of an ETB before the token sacrifices itself at the next end step. The card-draw clause is the part most players size wrong. It draws when one or more Villains deal combat damage to a player, keyed to how many players you connect with, not how many attackers connect: a full squad crashing one defender still yields exactly one card. The tribal restriction is the tax on both effects, narrowing the copy pool and the draw pool alike to the villains you can assemble around him.

