Leyline of Combustion
Punishment as prophylaxis. The Leyline cycle each answers a color's characteristic vulnerability by starting the game already resolved, but this one is the outlier: it does not stop the opponent from doing anything. It punishes them for trying. Where a hexproof aura or a counterspell denies the interaction, this taxes it, turning every targeted removal spell, every targeted discard, every Bolt aimed at your face into a two-damage price on the caster's head. The trigger is pointedly loose about what sets it off: any spell or ability an opponent controls that targets you or a permanent you control, which means the opponent can be bled by their own hand disruption on turn one before either player has drawn a card. That breadth suits a burn plan, where every point matters and the opponent's removal is exactly the resource you want to make expensive. The leyline clause elevates it above a slow enchantment: dropped from the opening hand for zero mana, it converts a hand-management gamble into a standing threat that never needs a turn to come online. It is a hate piece that hates preemptively, sitting on the battlefield daring the opponent to interact and clocking them for every attempt.


