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Moxonomy

Leonin Scimitar

Artifact — Equipment1 generic mana

A flat +1/+1 with cheap costs to cast and equip puts this squarely in the lineage of the most basic Equipment a set can print: the kind of artifact that exists to teach the mechanic rather than break it. It sat at the floor of the design space alongside the Equipment heavyweights of its era (the Swords cycle, the Bonesplitter that overshadowed it on raw rate), the bonus small enough that the cost stayed trivial. The Bonesplitter comparison is instructive: that card gave +2/+0 for the same casting cost, which is why it saw real aggressive play and this did not. A symmetric +1/+1 keeps a creature alive against more removal than a pure power boost does, but at this size the toughness rarely matters enough to justify the slot when bigger and cheaper buffs exist. What it does well is illustrate the durability that separates Equipment from a one-shot pump spell: the bonus persists through combat, survives the creature it was attached to dying (the artifact stays on the battlefield), and moves to a fresh body for one mana any time you could cast a sorcery. That permanence is the whole pitch of the Equipment subtype, rendered here at its smallest and most legible scale.

Leonin Scimitar (10e)
10E · #331★uncommon
Pricing
Normal: $0.09
Foil:
Oracle Text

Rules text

Equipped creature gets +1/+1. Equip 1 generic mana (1 generic mana: Attach to target creature you control. Equip only as a sorcery.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

4 sets
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