Kinsbaile Skirmisher
The +1/+1 is already spent by the time the body hits the table: the trigger fires on entry, typically during a main phase, not in the heat of a block. That timing distinction is the whole shape of the card. This is not an instant-speed pump you hold for combat math; it is a pre-combat commitment, a point of power allocated before attackers are declared. Pile it onto an early threat to push damage, sink it into the Skirmisher itself for a 3/3, or hand it to whatever creature most needs to survive the turn. Because the value is locked entirely in the moment it arrives, the card asks a different question than most undersized white aggro creatures: not "what does this do on the board" but "how many times can I make it arrive." Every flicker, every bounce-and-replay, every graveyard return re-triggers the bonus, turning a modest soldier into a repeatable source of stats. Left alone on the table it is just a body that already spent its one effect. It belongs to the long line of small white weenies that justify a thin frame by stapling a one-shot trigger to the entrance, and this one happens to scale precisely with how often you can replay it.


