Kemba, Kha Enduring
The trigger that makes this build itself is the automatic attachment: every Cat that enters can grab an Equipment for free, sidestepping the equip cost that normally leaves gear decks a full step behind their creatures. The +1/+1 anthem for equipped creatures stacks on top of that, so a board full of armed bodies grows taller as it grows wider. The last ability closes the loop by manufacturing the very tokens the trigger feeds on: pay the five, make a 2/2 Cat, arm it on entry, collect the anthem bonus, repeat. This is a self-sustaining Equipment engine folded into a two-drop, where the historical friction of Voltron strategies (drawing the sword but not the wielder, or drawing the wielder but paying to arm it) gets answered by a creature that solves both halves at once. Earlier versions of the character leaned on token generation as pure go-wide fodder; this iteration reframes the same cat-army idea around gear, turning each new token into a kitted attacker rather than a naked 2/2. The design discipline is that the engine only spins with Equipment in play: without any, the enter-the-battlefield trigger finds no target and the card is left as a two-power body attached to a costly token maker. Stock the toolbox and that two-mana investment quietly becomes the center of a board that grows wider and taller on every trigger.




