Keen-Eyed Curator
Graveyard hate that pays you back for doing its job. The activated ability is the kind of incidental exile a green deck can run maindeck as an answer to recursion and delve: one mana, one card from any graveyard, at instant speed, whenever the window opens. The wrinkle is that it hoards what it takes. Every card it pulls counts toward its own type census, and reaching four distinct card types among the exiled pile flips a 3/3 into a 7/7 with trample. That turns a reactive tool into a proactive clock: the more you strip, the harder it hits, so the card built to answer an engine becomes the reason you close the game. Crucially, the buff does not depend on your opponent cooperating. Since the ability can target any graveyard, a player facing a mono-typed pile can feed the census from their own dead cards, exiling a creature here, an instant there, a land, an artifact, until the count clears. The exile pile is a running tally you assemble across a game, one activation at a time, so the payoff accumulates rather than resolving as a single conditional check. A two-drop that hates on graveyards and grows by doing it is tidy role compression: the answer and the beater are the same card, and it never sits dead in your hand while there is a graveyard anywhere to prey on.



