Skip to content
Moxonomy

Jugan Defends the Temple // Remnant of the Rising Star

Enchantment — Saga // Enchantment Creature — Dragon Spirit

Sagas usually pay out and disappear, one-time value engines that self-destruct after their final chapter. This one treats the third chapter's exile-and-return clause differently: the flip is not a bonus stapled onto the front half, it is the destination the first two chapters were walking toward. Chapter one produces a mana dork, chapter two hands +1/+1 counters to two creatures (growing the board while quietly starting the modified-creature count), and by the time the Saga transforms you have already staged the pieces its back half is hungry for. Remnant of the Rising Star then converts every subsequent creature into a mana sink, pumping X counters onto anything that enters, which keeps advancing that same modified count. The five-modified threshold is the design's ceiling made conditional: reach it and the Dragon becomes a trampling finisher, fall short and you have a flier that spends mana to grow the team without threatening to close on its own. The seam holds because counters are modifications, so the front half's chapter-two counters and the back half's X-payments feed one win condition instead of pulling apart. It reads as a two-card sequence written on a single card: the Saga plants the modified-creature strategy, the Dragon reaps it, and the transform is the joint that makes both halves scan as one continuous arc rather than a payoff bolted to a setup.

Jugan Defends the Temple // Remnant of the Rising Star (neo)
NEO · #359mythic
Pricing
Normal: $2.44
Foil: $4.13
Oracle Text

Rules text

(As this Saga enters and after your draw step, add a lore counter.) I — Create a 1/1 green Human Monk creature token with "Tap: Add Green mana." II — Put a +1/+1 counter on each of up to two target creatures. III — Exile this Saga, then return it to the battlefield transformed under your control. // Flying Whenever another creature you control enters, you may pay X generic mana. When you do, put X +1/+1 counters on that creature. As long as you control five or more modified creatures, this creature gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
Quick navigation
move selectesc close