Skip to content
Moxonomy

Jubilation

Creature — Elemental Incarnation5 generic manaGreen mana

The green Incarnation lineage has always traded on the graveyard: a body worth playing from hand, plus a second life that pays back a resource you already spent. This one folds both halves into an alpha-strike button. The enters trigger staples an Overrun onto a 5/5, the classic green swing-for-lethal anthem that turns a wide board into a trample-through kill. The encore does not simply flash the creature back: it forks the anthem across the table, minting a haste-enabled token copy pointed at each opponent, each forced to attack that opponent and then sacrificed at end of step. Because encore is activated at sorcery speed, all those copies enter before attackers are declared, and their enters triggers stack: in a three-opponent game, every creature you control picks up +2/+2 and trample three times over before combat even opens. That is a genuinely different math from the single pulse the hardcast gives you.

The tension is between the two costs. Six mana buys the anthem once, from hand, on a stable body that can block, chump, and stay. The encore's steep 7 generic manaGreen manaGreen mana, fired from the graveyard as a cost that exiles the card, buys the effect again as a pure closing move: the tokens cannot block, cannot stick around, and force their own attacks. That is the discipline keeping a repeatable Overrun honest. It is not a value engine you leave online; it is a graveyard-fueled finisher you fire once, priced so you cannot fire it early.

Jubilation (ecc)
ECC · #37rare
Pricing
Normal: $0.35
Foil:
Oracle Text

Rules text

When this creature enters, creatures you control get +2/+2 and gain trample until end of turn. Encore 7 generic manaGreen manaGreen mana (7 generic manaGreen manaGreen mana, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Quick navigation
move selectesc close