Skip to content
Moxonomy

In the Eye of Chaos

World Enchantment2 generic manaBlue mana

A tax on the entire instant-speed game, expressed as a World Enchantment so only one can ever exist at a time. The card works on two axes at once that no later printing has quite repeated. First, it scales: a Counterspell costs two to protect, a Force of Will costs five, a Cryptic Command costs four, so the tax is not a flat number but a pressure curve that punishes the expensive answers most. Second, the World rule makes it self-policing in a way blue control rarely accepts; play a second copy, or let an opponent resolve theirs, and yours goes to the graveyard. The result is a lock piece that legislates rather than denies, since opponents can always pay, but every payment is a tempo concession that compounds across a game. It belongs to a brief window of Legends design where the team was willing to print global rules-text that rewrote whole phases of the game (the same instinct produced Mana Drain, The Abyss, and Nether Void). What sets this one apart from its cycle-mates is its axis of attack. It does not single out a color or hose a particular effect; it taxes a whole speed of play, asking every legal format to decide whether instants are still the language of interaction or whether the conversation has been moved to the upkeep.

In the Eye of Chaos (leg)
LEG · #61rare
Pricing
Normal: $193.25
Foil:
Oracle Text

Rules text

Whenever a player casts an instant spell, counter it unless that player pays X generic mana, where X is its mana value.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
Quick navigation
move selectesc close