Icewind Stalwart
Blink stapled to a body, priced for the folded-in convenience rather than the raw effect. The relevant restriction is written right into the text: it can only flicker a non-Warrior creature you control, so it will never reset itself, and it wants a board that already holds a value ETB worth re-buying. That "up to one" wording earns its keep by letting the 3/3 come down clean when there's no target, sparing you a dead card. What it does structurally is convert a one-shot flicker (Cloudshift, Ephemerate) into something that walks in on legs, but the conversion carries a real cost: those are instants, and this is not. Cast at sorcery speed, its flicker cannot be held up as a reactive dodge; you commit to it on your own turn, which recasts the effect as a proactive engine rather than a protective trick. You deploy a creature that resets a mana dork, retriggers an ETB draw effect the turn it lands, or squeezes a second use out of a value creature on your schedule, not the opponent's. The Warrior tag and the tiefling flavor gesture at a tribal home, but the flicker points deliberately outward, at everything that isn't a Warrior, which reveals the design intent: a body for the aggressive tribe that also feeds the value creatures sitting beside it. Nothing here is loud. It fills the gap between a token beater and a dedicated blink outlet, doing a little of both without excelling at either.

