Horses of the Bruinen
The evocative name dresses up a familiar effect: two creatures back to hand, a scry to smooth the next draw, and a Ring temptation stapled to the resolution. That last clause changes the math on the whole exchange. Bounce spells have always fought a structural inefficiency: you spend a card and mana to send a threat home, your opponent gets to replay it, and the trade nets you card disadvantage unless it buys a lethal turn or answers something you otherwise cannot touch. Folding the Ring temptation into resolution turns that inefficiency into incidental upside, granting temptation progress you wanted anyway rather than charging a separate card for it. The two-target reach does real work: it can reset a pair of your own enters-the-battlefield triggers, strip two blockers before an alpha strike, or answer two problem creatures in a single cast. The sorcery-speed clause pays for that flexibility. It cannot be held up as a combat trick or an end-step blowout, so the tempo it generates has to be spent proactively, on your own turn, as setup rather than reaction: you commit the bounce before combat and reap the swing that same turn. That restriction is what keeps a double-bounce with a rider from tipping oppressive. It only clears the way, it never ambushes, and everything it does happens on the caster's initiative rather than in response to the opponent's.

