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Moxonomy

Hissing Quagmire

Land

The deathtouch is the wrinkle that separates this cycle from its ancestors. Manlands have always traded entering tapped for the late-game insurance of a body that survives a board wipe; the earliest creature-lands offered evasion or sheer size as their payoff. This one offers a 2/2 that kills anything it touches in combat, which reframes the activation entirely. It is not a beater you point at the opponent's life total so much as a defensive trade waiting in your manabase: an attacker nobody wants to block, a blocker nobody wants to attack into, and a clean answer to whatever creature is too large to die to a 2/2 on rate alone. Because the animated land is still a land, it keeps producing both black and green even while it threatens to bite, and the steep activation cost (paired with the tapped-land tempo tax) is what keeps the threat honest. What you are buying with the slower start is a flood-insurance policy that turns excess lands into a creature demanding respect every combat step, without ever asking you to thin your spell count to make room for it.

Hissing Quagmire (eos)
EOS · #154rare
Pricing
Normal:
Foil: $8.40
Oracle Text

Rules text

This land enters tapped. Tap: Add Black mana or Green mana. 1 generic manaBlack manaGreen mana: Until end of turn, this land becomes a 2/2 black and green Elemental creature with deathtouch. It's still a land.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
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