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Moxonomy

Higure, the Still Wind

Legendary Creature — Human Ninja3 generic manaBlue manaBlue mana

Ninjutsu's whole conceit is the bait-and-switch in combat: during the attack step, before damage, you return an unblocked attacker to hand and drop a ninja in its place, tapped and already swinging. This is the legend the mechanic was built to reward going wide on. Once the ninja connects, the combat damage trigger fetches another Ninja straight to your hand, so each successful swing refills the resource it just spent, turning one unblocked attacker into a self-sustaining ninjutsu engine. The separate 2 generic mana activation closes the loop from the other end: pay it and a target Ninja can't be blocked this turn, manufacturing the unblocked body that ninjutsu needs and setting up the next damage trigger and the next tutor. That tutor finds only Ninja cards, which is the constraint doing the design work; it makes the legend the centerpiece of a tribe rather than a generically efficient blue body, and the chain only spins for a deck deep enough in ninjas to keep feeding it. The 3/4 frame matters more than it reads: it survives the spot removal and chump-block math a fragile beater would lose to, buying the engine the turns it needs to spin. As tribal payoffs go, this is the one that bundles card advantage, a tutor, and (across two abilities) the evasion to keep landing hits, and it remains the card the Ninja archetype is built around when it wants an engine rather than a finisher.

Higure, the Still Wind (sld)
SLD · #1267rare
Pricing
Normal:
Foil: $35.57
Oracle Text

Rules text

Ninjutsu 2 generic manaBlue manaBlue mana (2 generic manaBlue manaBlue mana, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. 2 generic mana: Target Ninja creature can't be blocked this turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

4 sets
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