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Moxonomy

Hate Mirage

Sorcery3 generic manaRed mana

Temporary token copies with haste and an end-step exile are a red mechanic with a long pedigree: Heat Shimmer, Flameshadow Conjuring, and the whole family of "make a copy, use it once, give it back" effects. What sets this apart is that it points outward. Where most red conjuring copies your own creatures for an alpha strike or a combo loop, this reaches across the table and mints copies of up to two things you don't control. The design question is compression: not which creature you want staring back at you turn after turn, the way a permanent clone asks, but which two enemy bodies pay off hardest inside a single window. That can be a surprise swing from two borrowed threats, or firing two hefty enters-the-battlefield triggers on your own terms while the originals sit uselessly across from you. The tokens are copies, not the originals, so nothing is actually taken from anyone; the self-exile clause keeps the exchange from leaving you with a side-army to sequence around, and the whole play resolves within one turn no matter what happens to what you copied. It reads like a raid rather than a control tool: take a snapshot of the strongest things in the room, spend them once while they matter most, and clear them before the turn ends.

Hate Mirage (scd)
SCD · #146uncommon
Pricing
Normal: $0.12
Foil:
Oracle Text

Rules text

Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

2 sets
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