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Moxonomy

Harrowing Journey

Sorcery4 generic manaBlack mana

Five mana for three cards is a steep tax in black, and that price tells you exactly where this design sits. Black's bargain has always been that it can buy cards no other color can, paying the difference in life: Sign in Blood and Night's Whisper draw two for two life apiece and cost a fraction of this. Harrowing Journey stretches that arithmetic in a way that flattens the appeal, charging full midrange mana for a refill while still extracting the life tax on top. The "target player" wording is the lone wrinkle worth noting, since it can in principle be pointed at an opponent to inflict three life loss, but handing them three cards in exchange makes that a curiosity rather than a plan. What remains is a draw spell built to a deliberately conservative rate, the kind of card-advantage button a slower deck can lean on without the spell ever threatening to be efficient. Where Sign in Blood and Night's Whisper price black's life-for-cards engine to be playable, this priced it to be safe: a card that does the job it was scoped for and not an ounce more.

Harrowing Journey (dka)
DKA · #67uncommon
Pricing
Normal: $0.19
Foil: $0.28
Oracle Text

Rules text

Target player draws three cards and loses 3 life.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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