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Moxonomy

Hakbal of the Surging Soul

Legendary Creature — Merfolk Scout2 generic manaGreen manaBlue mana

Explore was built as a small, self-correcting engine: reveal, take the land or grow, then decide whether the nonland card stays in place or goes to the graveyard. Building a Merfolk commander around it turns that one-creature trickle into a board-wide pump, because the trigger fires for every Merfolk you control at the beginning of combat, before attackers are declared. That timing is the whole point. The counters land while blockers are still theoretical, so a wide Merfolk board arrives at combat already bigger than it was in the precombat main phase, and the explores that hit lands smooth the draws that keep you deploying. The attack trigger closes the loop from the other end: a land drop when you are flooded, a card when you are not, so the engine rarely stalls on resource type. What makes the design coherent rather than just busy is that both halves feed the same axis. The combat-step explores reward a dense creature count; the attack trigger rewards swinging with the bodies those explores have grown. And the gamble is milder than it looks, because Explore never forces you to discard: reveal a nonland you want and it stays where it was for next turn's draw, with the counter as consolation. The tension is instead about tempo, whether you spend a turn's card selection sculpting your next draw or cash it into board presence, and Hakbal asks that question at the start of every combat.

Hakbal of the Surging Soul (lcc)
LCC · #123mythic
Pricing
Normal: $1.66
Foil: $2.76
Oracle Text

Rules text

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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