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Moxonomy

Grizzly Ghoul

Creature — Zombie Bear2 generic manaBlack manaGreen mana

Resolve it with nothing else on the table and it is a 4/3 trampler and little else: a serviceable but forgettable body for the cost. Its whole character comes from what died earlier in the turn. The counter clause counts the creatures that died this turn, so a combat step where three creatures traded, or a sacrifice engine that spent a few bodies, turns this into an oversized threat with trample already attached, ready to swing through whatever blockers survived. The sharp detail is timing: the count locks the moment the creature resolves, meaning the payoff belongs entirely to whoever generated the deaths earlier in the turn. That makes it a back-half play in attrition and aristocrats shells, arriving late to convert a turn's worth of carnage into a single trampling body rather than a card that manufactures its own value. It is the inverse of a build-around engine piece: it does nothing to seed the graveyard itself and everything to cash out one someone else already filled. The tension the design needs is baked in. The ceiling is high, but you have to earn it inside a single turn, with fodder you were spending anyway, and a whiff leaves you with a plain trample body that no amount of hoping fixes.

Grizzly Ghoul (mid)
MID · #226uncommon
Pricing
Normal: $0.18
Foil: $0.23
Oracle Text

Rules text

Trample This creature enters with a +1/+1 counter on it for each creature that died this turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

2 sets
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